﻿using System;
using System.ComponentModel;

namespace Pay.TO {
	/// <summary>
	/// 商品审核状态:1待审核,2销售中,3违规下架
	/// </summary>
	[Serializable]
	public enum AuditStatus {
		/// <summary>
		/// 1待审核
		/// </summary>
		[Description("待审核")]
		PendingAudit = 1,
		/// <summary>
		/// 2销售中
		/// </summary>
		[Description("销售中")]
		Sell = 2,
		/// <summary>
		/// 3违规下架
		/// </summary>
		[Description("违规下架")]
		Illegal = 3,
        /// <summary>
        /// 5已删除
        /// </summary>
        [Description("已删除")]
        Delete  = 5
    }
    /// <summary>
    /// 订单退款状态
    /// </summary>
    public enum OrderRefundStatus {
        /// <summary>
        /// 无
        /// </summary>
        None = 0,
        /// <summary>
        /// 未处理
        /// </summary>
        UnHandle = 1,
        /// <summary>
        /// 已处理
        /// </summary>
        Handle = 2
    }
    /// <summary>
    /// 操作类型
    /// </summary>
    public enum OrderRefundType {
        /// <summary>
        /// 无
        /// </summary>
        None =0,
        /// <summary>
        /// 退货
        /// </summary>
        RefundGoods=1,
        /// <summary>
        /// 退款
        /// </summary>
        RefundMoney=2
    }
}
